With a twenty year professional background in both corporate, broadcast & commercial production I have a wealth of experience in all the key production areas. I’ve won several awards for my editing in corporate video including a gold IVCA. I’ve shot on traditional 35mm film, had my short films in competition at the Cannes and have written & directed drama, documentaries and 2D.3D animation programmes.
For as long as I remember I have had a strong passion for photography, picking up the camera and annoying family members with my numerous photos. I specialise in corporate event, business portraits, Pitch Recce and Lifestyle and Consumer Photography. I thrive in telling unique and inspiring stories that capture those special moments between people and creating images that stay with people forever.
A strong background in creative direction, design, copywriting & media strategy. I’ve worked on award-winning projects, from corporate communications through to experiential brand campaigns, online & events. I’ve won an Interactive BAFTA for UEX design on Tiny Planets Online, lead successful pitches for the Olympic hospitality events, created unique experiences for Disney & built comms campaigns for BT Global.
LATEST VIDEO / VIEW ALL PROJECTS
Title: Swindells Financial Planning
Type: Consumer Business
A low budget web project for Swindell’s Financial Planning based in East Sussex. Shot on a Canon DSLR and edited in Final Cut X creating a series of testimonials, office footage, intro presented by the company director and the creation of an animated ident. The biggest challenge was committing staff and customers to a schedule. Nobody had been in front of the camera before and we were limited to just a few days filming.
Recent Posts / View All Posts
He’s got a great cast so he’s in safe hands and Godzilla seems pretty passable as a huge towering destruction machine but these days its the emotional & believable structuring that’s crucial to ensuring audience’s remain rooted to their seats.
The Last of Us is a gripping story that just happens to be a brilliant game that puts the player in the leading role. Unfortunately, one of these aspects can end up being overshadowed by the other despite the best intentions of the player.
While there have been huge technical innovations to cameras and editing gear over the years, the largest overarching change that has affected smaller budget productions, is the accessibility to these tools, not just the tools themselves.
Gamification’s main purpose is to help people get from point A to point B in their lives — whether that’s viewed through the lens of personal growth, societal improvement or marketing engagement.